Fractured Online Feature Spotlight Series: Seasons


The first truly dynamic isometric open-world MMORPG Fractured Online from gamigo and Dynamight Studios continues to evolve. In the latest installment of the game’s ongoing Feature Spotlight series, we shine a light on Seasons and how the interaction within and between guilds contributes to them. 

In this latest installment, we take a closer look in what way Seasons are relevant for guilds and their players. If you’re a proud member of a guild, you’ll want to fly the flag for it – and with Seasons, you can! By fulfilling certain in-game actions, guilds will receive Season Points that will help them inch closer to the top spot of the regularly updated leaderboards and – if they are successful – reap the rewards that await them at the end. 

In the inaugural season, points can be earned in a number of ways: If a guild owns cities, then it will earn the crew a certain number of Season Points per day for each city. The number of points depends on the rank of the city and if they are part of a nation. Guilds may also band together to raise their arms against other cities. If they are successful in their raid, they will gain an additional source of Season Points. If they’re unsuccessful – well, let’s just say they had better hope their adversaries don’t go looking for their settlement. Another option to earn Season Points includes slaying a Legend. 

Stronger Together: Only when guild members work together to achieve their shared goal – namely to climb the leaderboards – they will succeed. If the guild then tops the leaderboards at the end of the season, they will receive unique prizes. For example, City Relics are a prize that can be used to generate special buffs like increasing the quality of items crafted within its walls. This in turn should make the guild-controlled cities a more popular destination for players to visit. Whether their intentions for visiting these cities are good or bad is a completely different matter. 

To learn more details about Fractured Online’s Seasons, please visit the following link:

For more information on Fractured Online, please visit the following link: 

About Dynamight Studios
Dynamight Studios is an indie game development studio based in Milan, Italy. Its mission is to innovate the world of sandbox MMOs by opening it up to audiences that have been cut off from what it believes is the most exciting online game genre – and one with exceptional growth perspectives, too. The studio is working to bring Fractured Online, its flagship game, to the global market. Fractured Online promises to breathe new life into the sandbox MMO genre with an all-new approach to inter-world gameplay, character progression and player settlement management.

About gamigo group
The gamigo group is one of the leading publishers of online and mobile games in Europe and North America. The group’s diverse game portfolio includes free-to-play titles such as Fiesta Online, Trove and Aura Kingdom and mobile games like Fantasy Town and Heroes of Twilight. Counting more than 400 employees, gamigo group is one of the largest players in the gaming industry. Besides its German locations in Hamburg (HQ), Berlin and Darmstadt, the gamigo group also has branches in Austin and Bellevue (US), and in Seoul (South Korea). In addition to gamigo AG, the group includes the subsidiaries gamigo Inc. operating as “WildTangent”, gamigo US Inc., gamigo Publishing GmbH and KingsIsle Entertainment, Inc. The gamigo group strives to grow organically as well as through acquisitions. Since 2013, it has made more than 25 acquisitions, including titles, gaming and technology companies as well as individual game assets. The gamigo group is part of Media and Games Invest (MGI). Learn more about gamigo group at Learn more about MGI at

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